Rat a tat tat!
Well I was thinking of what to do with my blog as maybe a daily or semi regular thing.. So I decided I would do game reviews since they are a big interest of mine! :D So I thought.. which game to start..why not one of the first online games I ever really played?
Wolfenstien Enemy Territory: http://www.enemyterritory.com/main.html
(It doesn't have its own webpage anymore as its just that old lol you have to goto downloads then click Wolfenstien: Enemy Territory)
Produced: Splash Damage along with ID Software and Activision originally concieved of Enemy Territory as an expansion to Return To Castle Wolfenstien (Game of the year 2001) but instead released it as a free standalone Multiplayer shooter in 2003.
Storyline: There is no real storyline, you can be axis or allies. You start at spawn points, and fight each other using each class to achieve your objective. Which can either be preventing the Axis from firing a giant railgun, to the Allies blowing up a Axis fuel dump.
Mechanics: Controls are rather good and customizable if you know some scripting, typically you can find help online for that or certain people can tell you how if their nice enough lol. Quite a few pre-implimented voice commands, comments, and statements. The use of fireteams allows for alot more orientated squad tactics and maneuvers.
Overview: All in all its a very well rounded game. You get to play with the bug guns or the little ones, you can call in artillery strikes, build bridges, steal enemy uniforms and infiltrate their ranks, or be a medic and keep your friends fit till the end. With each map however it is built that you will need players of each profession to progress through the map and achieve your objectives.
Overall Ranking: On a scale of 1 - 10 K's. I give it a 7 K :P
Wolfenstien Enemy Territory: http://www.enemyterritory.com/main.html
(It doesn't have its own webpage anymore as its just that old lol you have to goto downloads then click Wolfenstien: Enemy Territory)
Produced: Splash Damage along with ID Software and Activision originally concieved of Enemy Territory as an expansion to Return To Castle Wolfenstien (Game of the year 2001) but instead released it as a free standalone Multiplayer shooter in 2003.
Storyline: There is no real storyline, you can be axis or allies. You start at spawn points, and fight each other using each class to achieve your objective. Which can either be preventing the Axis from firing a giant railgun, to the Allies blowing up a Axis fuel dump.
Mechanics: Controls are rather good and customizable if you know some scripting, typically you can find help online for that or certain people can tell you how if their nice enough lol. Quite a few pre-implimented voice commands, comments, and statements. The use of fireteams allows for alot more orientated squad tactics and maneuvers.
Graphics and Sound: Pretty good compared to what you would have expected to find 3 years ago. The sound is really good, you can tell with a little bit ofexperience each signature sound of a gun, so that you can guess if its friend or foe just around the side of the corner. Also the enviroment effects can throw in a curve here and their. If your not used to it you could be creeping around a corner, have a dog bark in the backround, scare the crap out of you and make you shoot the wall beside the Axis, or ally you were aiming at. Resulting in him turning and shooting you.
Overview: All in all its a very well rounded game. You get to play with the bug guns or the little ones, you can call in artillery strikes, build bridges, steal enemy uniforms and infiltrate their ranks, or be a medic and keep your friends fit till the end. With each map however it is built that you will need players of each profession to progress through the map and achieve your objectives.
Overall Ranking: On a scale of 1 - 10 K's. I give it a 7 K :P

